Nekromanti Flow-ermodellen

Sodivra

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15 Sep 2000
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Göteborg
  • Energy is the basic currency of roleplay gaming. If your game has energy, it is going somewhere, it is interesting, dynamic and involving. Simply put, energy is what makes roleplaying feel good.
  • This model identifies seven steps to cultivate this energy and bring it into a state of flow, which is what make roleplaying feel great.
  • The model is meant to be useful for both players and game designers.
  • The model places great emphasis on
 

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