Radagast
Swordsman
Håller på att knopar ihop några prestige classer, den första, Flameblade finns nu som ett första utkast, dock är vissa delar ej bestämda, t.ex. class skills.
Nu vill jag iaf har några synpunkter, finns det någon förmåga som saknas, någon som är för kraftfull etc...
Kortsagt, förslag på förbättringar.
Flameblade Prestige Class (version 0.1)
Hit Die: d8
Requirements:
To qualify to become a flameblade, a character must fulfill the following criteria:
Base Attack Bonus: +4
Skills: Concentration 4 ranks, Knowledge (arcane) 4 ranks, Spellcraft 4 ranks, Survival 6 ranks
Feats: Combat Casting, Improved Initiative, Power Attack, Weapon Focus (any sword)
Spellcasting: Ability to cast 2nd level arcane spells without preparation and must know at least one spells with fire (example: Burning Hands, Continual Flame, or Pyrotechnics)
Class Skills:
Skill Points at Each Level: 4+Int modifier
Class Features:
Weapon and Armor Proficiency: A flameblade gains no proficiency with any weapons, armor or shields.
Drink Survival (Ex): A flameblade need only half water for alive in a heat environment, such as desert.
Fire Resistance (Ex): At 1st level, a flameblade gains a fire resistance of 5. At 4th level these resistance is 10. At 8th level these resistance raises to 15.
Flameblade (Ex): At 2nd level, a flameblades sword gains a fire damage of 1d4. These raises to 1d6 at level 7th.
Fire Wall of Defense (Sp): At 3rd level, a Flameblade can use the spell-like abilities Fire Wall of Defense once per day. These abilities makes a Fire Wall with 10 ft. radius, with gains a shield bonus of +5 to armor class against arrows, bolts, and bullets. All characters, except the flameblade, get a fire damage of 2d6 when they passes throw the fire wall. The Fire Wall of Defense is active in 5 rounds.
Flame Initiative (Ex): A flameblade gains a +2 bonus on Initiative modifier, this bonus raises to +5 if the opponent is a creature with the fire subtype.
Summon Lesser Fire Elemental (Sp): 1/day, a flameblade can summon a lesser fire elemental as the Summon Monster spells.
Body of Flame (Ex): A flameblades body give everyone who touch him, or he touch, 1d6 fire damage, if that character or creature not have the fire subtype, or anyone else fire immunity.
Immunity to Fire (Ex): At 10th level, a flameblade become total immune against fire.
Table 1.1: The Flameblade
Base
Class Attack Fort Ref Will
Level Bonus Save Save Save Special
1st +0 +2 +0 +2 Drink survival, fire resistance 5
2nd +1 +3 +0 +3 Flameblade
3rd +2 +3 +1 +3 Fire Wall of Defense 1/day
4th +3 +4 +1 +4 Fire resistance 10
5th +3 +4 +1 +4 Flame Initiative
6th +4 +5 +2 +5 Summon Lesser Fire Elemental
7th +5 +5 +2 +5 Flameblade
8th +6 +6 +2 +6 Fire resistance 15
9th +6 +6 +3 +6 Body of flame
10th +7 +7 +3 +7 Immunity to fire
2. Frozen Guardian Prestige Class (version 0.1)
Hit Die: d8
Requirements:
To qualify to become a flameblade, a character must fulfill the following criteria:
Base Attack Bonus: +4
Skills: Concentration 4 ranks, Knowledge (arcane) 4 ranks, Spellcraft 4 ranks, Survival 6 ranks
Feats: Combat Casting, Improved Initiative, Power Attack, Weapon Focus (any sword)
Spellcasting: Ability to cast 2nd level arcane spells without preparation and must know at least one spells with fire (example: Burning Hands, Continual Flame, or Pyrotechnics)
Class Skills:
Skill Points at Each Level: 4+Int modifier
Class Features:
Weapon and Armor Proficiency: A flameblade gains no proficiency with any weapons, armor or shields.
Drink Survival (Ex): A flameblade need only half water for alive in a heat environment, such as desert.
Fire Resistance (Ex): At 1st level, a flameblade gains a fire resistance of 5. At 4th level these resistance is 10. At 8th level these resistance raises to 15.
Flameblade (Ex): At 2nd level, a flameblades sword gains a fire damage of 1d4. These raises to 1d6 at level 7th.
Fire Wall of Defense (Sp): At 3rd level, a Flameblade can use the spell-like abilities Fire Wall of Defense once per day. These abilities makes a Fire Wall with 10 ft. radius, with gains a shield bonus of +5 to armor class against arrows, bolts, and bullets. All characters, except the flameblade, get a fire damage of 2d6 when they passes throw the fire wall. The Fire Wall of Defense is active in 5 rounds.
Flame Initiative (Ex): A flameblade gains a +2 bonus on Initiative modifier, this bonus raises to +5 if the opponent is a creature with the fire subtype.
Summon Lesser Fire Elemental (Sp): 1/day, a flameblade can summon a lesser fire elemental as the Summon Monster spells.
Body of Flame (Ex): A flameblades body give everyone who touch him, or he touch, 1d6 fire damage, if that character or creature not have the fire subtype, or anyone else fire immunity.
Immunity to Fire (Ex): At 10th level, a flameblade become total immune against fire.
Table 1.1: The Flameblade
Base
Class Attack Fort Ref Will
Level Bonus Save Save Save Special
1st +0 +2 +0 +2 Drink survival, fire resistance 5
2nd +1 +3 +0 +3 Flameblade
3rd +2 +3 +1 +3 Fire Wall of Defense 1/day
4th +3 +4 +1 +4 Fire resistance 10
5th +3 +4 +1 +4 Flame Initiative
6th +4 +5 +2 +5 Summon Lesser Fire Elemental
7th +5 +5 +2 +5 Flameblade
8th +6 +6 +2 +6 Fire resistance 15
9th +6 +6 +3 +6 Body of flame
10th +7 +7 +3 +7 Immunity to fire
Uppgifter finns även i den bifogade pdf-filen (kräver minst Acrobat Reader 5)
// Radagast
Nu vill jag iaf har några synpunkter, finns det någon förmåga som saknas, någon som är för kraftfull etc...
Kortsagt, förslag på förbättringar.
Flameblade Prestige Class (version 0.1)
Hit Die: d8
Requirements:
To qualify to become a flameblade, a character must fulfill the following criteria:
Base Attack Bonus: +4
Skills: Concentration 4 ranks, Knowledge (arcane) 4 ranks, Spellcraft 4 ranks, Survival 6 ranks
Feats: Combat Casting, Improved Initiative, Power Attack, Weapon Focus (any sword)
Spellcasting: Ability to cast 2nd level arcane spells without preparation and must know at least one spells with fire (example: Burning Hands, Continual Flame, or Pyrotechnics)
Class Skills:
Skill Points at Each Level: 4+Int modifier
Class Features:
Weapon and Armor Proficiency: A flameblade gains no proficiency with any weapons, armor or shields.
Drink Survival (Ex): A flameblade need only half water for alive in a heat environment, such as desert.
Fire Resistance (Ex): At 1st level, a flameblade gains a fire resistance of 5. At 4th level these resistance is 10. At 8th level these resistance raises to 15.
Flameblade (Ex): At 2nd level, a flameblades sword gains a fire damage of 1d4. These raises to 1d6 at level 7th.
Fire Wall of Defense (Sp): At 3rd level, a Flameblade can use the spell-like abilities Fire Wall of Defense once per day. These abilities makes a Fire Wall with 10 ft. radius, with gains a shield bonus of +5 to armor class against arrows, bolts, and bullets. All characters, except the flameblade, get a fire damage of 2d6 when they passes throw the fire wall. The Fire Wall of Defense is active in 5 rounds.
Flame Initiative (Ex): A flameblade gains a +2 bonus on Initiative modifier, this bonus raises to +5 if the opponent is a creature with the fire subtype.
Summon Lesser Fire Elemental (Sp): 1/day, a flameblade can summon a lesser fire elemental as the Summon Monster spells.
Body of Flame (Ex): A flameblades body give everyone who touch him, or he touch, 1d6 fire damage, if that character or creature not have the fire subtype, or anyone else fire immunity.
Immunity to Fire (Ex): At 10th level, a flameblade become total immune against fire.
Table 1.1: The Flameblade
Base
Class Attack Fort Ref Will
Level Bonus Save Save Save Special
1st +0 +2 +0 +2 Drink survival, fire resistance 5
2nd +1 +3 +0 +3 Flameblade
3rd +2 +3 +1 +3 Fire Wall of Defense 1/day
4th +3 +4 +1 +4 Fire resistance 10
5th +3 +4 +1 +4 Flame Initiative
6th +4 +5 +2 +5 Summon Lesser Fire Elemental
7th +5 +5 +2 +5 Flameblade
8th +6 +6 +2 +6 Fire resistance 15
9th +6 +6 +3 +6 Body of flame
10th +7 +7 +3 +7 Immunity to fire
2. Frozen Guardian Prestige Class (version 0.1)
Hit Die: d8
Requirements:
To qualify to become a flameblade, a character must fulfill the following criteria:
Base Attack Bonus: +4
Skills: Concentration 4 ranks, Knowledge (arcane) 4 ranks, Spellcraft 4 ranks, Survival 6 ranks
Feats: Combat Casting, Improved Initiative, Power Attack, Weapon Focus (any sword)
Spellcasting: Ability to cast 2nd level arcane spells without preparation and must know at least one spells with fire (example: Burning Hands, Continual Flame, or Pyrotechnics)
Class Skills:
Skill Points at Each Level: 4+Int modifier
Class Features:
Weapon and Armor Proficiency: A flameblade gains no proficiency with any weapons, armor or shields.
Drink Survival (Ex): A flameblade need only half water for alive in a heat environment, such as desert.
Fire Resistance (Ex): At 1st level, a flameblade gains a fire resistance of 5. At 4th level these resistance is 10. At 8th level these resistance raises to 15.
Flameblade (Ex): At 2nd level, a flameblades sword gains a fire damage of 1d4. These raises to 1d6 at level 7th.
Fire Wall of Defense (Sp): At 3rd level, a Flameblade can use the spell-like abilities Fire Wall of Defense once per day. These abilities makes a Fire Wall with 10 ft. radius, with gains a shield bonus of +5 to armor class against arrows, bolts, and bullets. All characters, except the flameblade, get a fire damage of 2d6 when they passes throw the fire wall. The Fire Wall of Defense is active in 5 rounds.
Flame Initiative (Ex): A flameblade gains a +2 bonus on Initiative modifier, this bonus raises to +5 if the opponent is a creature with the fire subtype.
Summon Lesser Fire Elemental (Sp): 1/day, a flameblade can summon a lesser fire elemental as the Summon Monster spells.
Body of Flame (Ex): A flameblades body give everyone who touch him, or he touch, 1d6 fire damage, if that character or creature not have the fire subtype, or anyone else fire immunity.
Immunity to Fire (Ex): At 10th level, a flameblade become total immune against fire.
Table 1.1: The Flameblade
Base
Class Attack Fort Ref Will
Level Bonus Save Save Save Special
1st +0 +2 +0 +2 Drink survival, fire resistance 5
2nd +1 +3 +0 +3 Flameblade
3rd +2 +3 +1 +3 Fire Wall of Defense 1/day
4th +3 +4 +1 +4 Fire resistance 10
5th +3 +4 +1 +4 Flame Initiative
6th +4 +5 +2 +5 Summon Lesser Fire Elemental
7th +5 +5 +2 +5 Flameblade
8th +6 +6 +2 +6 Fire resistance 15
9th +6 +6 +3 +6 Body of flame
10th +7 +7 +3 +7 Immunity to fire
Uppgifter finns även i den bifogade pdf-filen (kräver minst Acrobat Reader 5)
// Radagast