Hi!
I am running a campaign with a big seafaring component. Some time ago I asked here how to handle naval combat and it was suggested to do it as a Conflict.
I wanted to ask again your opinion on the matter. Since the PCs are a pirate gang, I was thinking to divide the situation into two conflicts.
1) a Chase sort of conflict with Seamanship as a looked skill.
if the Chase conflict is won
2) a boarding /naval combat Conflict with Warfare as looked skill?
Would you do it like this? or compress it all in one single conflict?
In the case of the boarding /naval combat conflict, which looked skill would you choose?
Thx!
I am running a campaign with a big seafaring component. Some time ago I asked here how to handle naval combat and it was suggested to do it as a Conflict.
I wanted to ask again your opinion on the matter. Since the PCs are a pirate gang, I was thinking to divide the situation into two conflicts.
1) a Chase sort of conflict with Seamanship as a looked skill.
if the Chase conflict is won
2) a boarding /naval combat Conflict with Warfare as looked skill?
Would you do it like this? or compress it all in one single conflict?
In the case of the boarding /naval combat conflict, which looked skill would you choose?
Thx!