Noir - Dystopia, Discord/Voice chat, English.

Lupus Maximus

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13 Jan 2012
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Stockholm
Jag söker intresserade för att köra Noir på engelska över nätet. Resten av inlägget är därmed på engelska.

After talking a bit about Noir on another forum, I and another member there have been talking in getting a game going. As he can't speak Swedish nor lives in Sweden, the game will be in English and over voice chat on Discord (video optional for those who prefer to have the camera on). Some other web based tools, like Foundry VTT, might be used.

So, I'm looking for potentially interested players. Interested?

The plan is:
* West Marches inspired "open table". Loosely connected characters (each player character however has a stronger connection to at least one other PC), and the characters for those players that aren't present will be elsewhere in the city, doing other stuff.

* The timeslot we have found to have in common is Thursdays 21:00 Swedish time (probably to 24:00).

* On the Hays code to HBO scale, it will definitely be on the HBO side of things.

* Conflicting PC goals that can be character ending should be opt-in. For example, if one player plays a police investigator, and another plays a burglar, the investigator won't get assigned those cases (unless that's what both player wants). However, if the player of the burglar do the crimes somewhere the investigator can't miss them, then it is up to the investigator's player how to act on it (both "play to lose" and "play to win" is acceptable play-styles in that regard).

* Secret secrets and open secrets. Some secrets between the characters will be kept open to the players, as it will simplify game-play (no need to separate the players all of the time when the characters are at separate locations). However, there will also be character secrets that will be kept a secret from the other players.

* While a character can have opinions that clashes with what the state have deemed correct, the character should have some opinions that is aligned with the with the state approved opinions.

* Not hiding opinions that clashes with the state can lead to the character will be sent to a reeducation center.

* On a scale from "Feverish dreamworld" to "Like the real world, but a made up place," this version of Sandukar will be roughly at the level of The Matrix. The "change situation" fate point option will be more limited.

* The GM will not have a Fate pool (but some NPCs might).
 
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