Hi,
Its me again, the annoying English speaking guy (actually I am Spanish).
My game is appointed for Sunday 25th of February. We are all very excited.
I wanted to hear some opinions from all the Eon veterans (or non veterans as well) about Grundrustning. Normally, systems that use damage soak based on attributes are a red flag for me. I typically don't like such mechanic. I don't think it is a bad one, it just does not match my game philosophy.
I think if I would like to run a game more "pulp" or more "epic", damage soak based on attributes is a good thing. Then you can have your "tank" that can be stabbed with a dagger endlessly and do not feel a sting. But I am looking for a more "dirty", "down to earth game", where no matter your "toughness", or in Eon your Grundrustning, you are going to be scared if any run-of-the-mill wrongdoer tries to stab you in a dark alley.
In Eon IV, a player character can have anything between 0 and 8 of Grundrustning. So, I was thinking to limit Grundrustning for most human-like races and for all player characters down to 4. So, what do you think about that limit? Am I going to find some issues later one if I enforce this limit?
I take the opportunity to quote Zeedox from another post, where he already gives an opinion on the topic.
Its me again, the annoying English speaking guy (actually I am Spanish).
My game is appointed for Sunday 25th of February. We are all very excited.
I wanted to hear some opinions from all the Eon veterans (or non veterans as well) about Grundrustning. Normally, systems that use damage soak based on attributes are a red flag for me. I typically don't like such mechanic. I don't think it is a bad one, it just does not match my game philosophy.
I think if I would like to run a game more "pulp" or more "epic", damage soak based on attributes is a good thing. Then you can have your "tank" that can be stabbed with a dagger endlessly and do not feel a sting. But I am looking for a more "dirty", "down to earth game", where no matter your "toughness", or in Eon your Grundrustning, you are going to be scared if any run-of-the-mill wrongdoer tries to stab you in a dark alley.
In Eon IV, a player character can have anything between 0 and 8 of Grundrustning. So, I was thinking to limit Grundrustning for most human-like races and for all player characters down to 4. So, what do you think about that limit? Am I going to find some issues later one if I enforce this limit?
I take the opportunity to quote Zeedox from another post, where he already gives an opinion on the topic.
ThxI generally skip the base armor when making my own characters, to avoid a little bit of math, and because I think the advanced damage tables are cool, so I’d rather have an effect there more often. It’s not too bad so don’t worry about house ruling it!
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