Nightowl
Champion
Brasklapp: Nightowl är lat, och har därför cutnpastat en grej han skrev på rpg.nets forum - därav engelskan. Ni får gärna svara på svenska.
Gordon's letter on TV superheroes and Steve D's letter on cinematistic RPGs sort of sparked off a weird idea for a one-shot game in my head. (Note: My current social situation makes one-shots the most profitable gaming. Yup, I'm usually a GM.)
Remember that scene from The Last Action Hero where the villain makes his taunting speech and tells how he will get all the great movie villaings over to Reality and plunder it, because "In this world, the Bad Guys can WIN!!" ?
Well, in this story something similar DID happen - Ye Big Bad Guy (whoever (s)he is) has brought, say, 5 recurring villains from 5 rather different action/adventure/thriller TV-series/movies to Our Reality, and intends to use them for Nefarious Purpose(s). So The Powers That Be (whoever they are) likewise get the nemeses (sp?) of these five bad guys/gurls into OR as well, to stop them - the PCs.
I don't want to use REAL TV-series/movies - I want to go with sort-of-clichéd genre settings instead, since I'd like to depend a lot on "authorial stance" with the players coming up with things about the series on the spot (much is improvised that way in our otherwise quite simulationst games).
I have some ideas on the confrontation between rwality and fiction - I want the heroes to be able to do "televisual" stuff, but it should be difficult - maybe require a roll, or spending a finite amount of points, and when the points are up, they flicker and disappear (they have finally behaved so unrealistically that they are sparked back into movie reality) or they have "used up" their "movieness" and become real.
Perhaps there should be some kind of mechanic that simulates that th more rounded and REAL they become in their personalities, the more "mystical oomph" they loose, but in the same time they get more "free will" and don't have to follow genre conventions...
OK. Any comments, advice, ideas?
Nightowl, who has seen "the Rose of Cairo" as well, if you absoulutely want to know.
We're damned if we do.
We're damned if we don't.
So let's DO it, dammit!
Gordon's letter on TV superheroes and Steve D's letter on cinematistic RPGs sort of sparked off a weird idea for a one-shot game in my head. (Note: My current social situation makes one-shots the most profitable gaming. Yup, I'm usually a GM.)
Remember that scene from The Last Action Hero where the villain makes his taunting speech and tells how he will get all the great movie villaings over to Reality and plunder it, because "In this world, the Bad Guys can WIN!!" ?
Well, in this story something similar DID happen - Ye Big Bad Guy (whoever (s)he is) has brought, say, 5 recurring villains from 5 rather different action/adventure/thriller TV-series/movies to Our Reality, and intends to use them for Nefarious Purpose(s). So The Powers That Be (whoever they are) likewise get the nemeses (sp?) of these five bad guys/gurls into OR as well, to stop them - the PCs.
I don't want to use REAL TV-series/movies - I want to go with sort-of-clichéd genre settings instead, since I'd like to depend a lot on "authorial stance" with the players coming up with things about the series on the spot (much is improvised that way in our otherwise quite simulationst games).
I have some ideas on the confrontation between rwality and fiction - I want the heroes to be able to do "televisual" stuff, but it should be difficult - maybe require a roll, or spending a finite amount of points, and when the points are up, they flicker and disappear (they have finally behaved so unrealistically that they are sparked back into movie reality) or they have "used up" their "movieness" and become real.
Perhaps there should be some kind of mechanic that simulates that th more rounded and REAL they become in their personalities, the more "mystical oomph" they loose, but in the same time they get more "free will" and don't have to follow genre conventions...
OK. Any comments, advice, ideas?
Nightowl, who has seen "the Rose of Cairo" as well, if you absoulutely want to know.
We're damned if we do.
We're damned if we don't.
So let's DO it, dammit!