Encounters
Whenever you need an alien species, culture, or environment follow these steps:
Create Your Base
Alien species—One player selects 2 types of animals they are familiar with.
Alien culture—One player selects a culture or subculture they are a part of.
Alien environment—One player selects a location & a climate all are familiar with.
Deviate Aspects
The next player picks an aspect of the base, such as a cat’s aloofness, the pettiness of office politics, or a half-frozen bog. Then the next player chooses to tweak, reverse, or exaggerate this. Repeat this step 3 to 5 times until it feels alien.
Combine & Synthesize
The next player makes a coherent whole from only the deviated aspects, not the base.