Openquest har den här texten
Monsters are People Too Creatures in OpenQuest have access to the same magic and skills that a player character does, so their abilities are just as detailed and authoritative. Like the player characters, they have hopes, dreams and a personality. Monsters are not mere sword fodder, waiting patiently in some underground complex. In OpenQuest they are the allies, adversaries, foils and followers that the player characters interact with on their adventures.
Det känns väldigt brp för min del i alla fall, och det känns som att DoD23 inte har samma tänk