Fiktionslek
Suldokar's Wake Whitehack Oktoberlandet
- Joined
- 23 Aug 2006
- Messages
- 1,422
Det tog sju år, men nu släpper jag mitt andra spel (det första var Oktoberlandet, 2006).
Från spelets hemsida:
Whitehack is a complete mainstream fantasy role-playing game in only 32 pages. It owes a lot to the Old School Renaissance movement, especially to the previous work of Marv Breig and Matthew J. Finch, but it is a hybrid of old and new rather than a retro-clone. Whitehack features
* 0e roots
* Three (new) classes
* Two d20s and three d6s needed to play
* A group system that deals with character species, vocations and affiliations
* Unified saving throws
* Task rolls and auctions for longer contests
* Magic system based on vocations, miracle wordings and hit point costs
* Combat system with full rules for the use of grids and miniatures—but you can play without too!
* New rules for death and healing
* Referee section with advice on play style, campaigns and adventures
* More than 80 monsters
* Advice on magic artifacts, with a few fleshed out examples
* An example campaign
* Two introductory adventures
* Character sheet
* Eight example characters
* A hundred fantasy names
* 32 saddle-stitched pages in trade size (6 x 9 inches).
------
För mer information, bilder, köpinfo och en första recension (fler är enligt uppgift på väg):
http://whitehackrpg.wordpress.com
Hälsar
Christian
Från spelets hemsida:
Whitehack is a complete mainstream fantasy role-playing game in only 32 pages. It owes a lot to the Old School Renaissance movement, especially to the previous work of Marv Breig and Matthew J. Finch, but it is a hybrid of old and new rather than a retro-clone. Whitehack features
* 0e roots
* Three (new) classes
* Two d20s and three d6s needed to play
* A group system that deals with character species, vocations and affiliations
* Unified saving throws
* Task rolls and auctions for longer contests
* Magic system based on vocations, miracle wordings and hit point costs
* Combat system with full rules for the use of grids and miniatures—but you can play without too!
* New rules for death and healing
* Referee section with advice on play style, campaigns and adventures
* More than 80 monsters
* Advice on magic artifacts, with a few fleshed out examples
* An example campaign
* Two introductory adventures
* Character sheet
* Eight example characters
* A hundred fantasy names
* 32 saddle-stitched pages in trade size (6 x 9 inches).
------
För mer information, bilder, köpinfo och en första recension (fler är enligt uppgift på väg):
http://whitehackrpg.wordpress.com
Hälsar
Christian