Några planeter jag skrev på TheForce.net:s forum:
Från det
här inlägget (alla planeterna är förstörda av ett rövarkapitalist bolag, mer info bakom länken):
Karlmagn-IV: Is a gas-giant with ca. 50 gas-mining-cities floating in it. The mining-cities were all originally owned by Karlmagn Mining Inc., a company that was a
houk and
herglic joint company, and was creating a neat profit while also taking care of it's employees and equipment. After Gastess takeover all the work-benefits was taken away and unpaid overtime become the norm, and then ran it into the ground while ignoring to invest in taking care of or getting new equipment. When the gas-mining begun to cost more then Gastess was willing to pay for the profit they got they begun to sell of the mining-cities one after another to whoever was willing to pay the most (often Imperial front companies). As of now the people on the mining-cities are in debt-bondage to the new owners who are paying for the repairs of the life-support systems, antigravity engines and imported food (Gastess sold of all the farming equipment that existed on the mining-cities).
Isakk: is an iceworld that would be colder then Hoth if it was not for heavy geological activity that creates patterns of heat oasis following the boundaries of the tectonic plates. Populated by humans (mostly blue and tan skinned),
pho ph'eahians and a notable minority (ca. 10%) of
snivvians. Gastess have left the societies on Isakk highly damaged and the life-support systems in need of constant repair something the Empire use to keep them in honour-bound debt-bondage.
Isakk have different laws for humans,
pho ph'eahians and
snivvians and each of them have their own culture but some returning factors for all Isakkians are that they consider honour and cleanliness important, and they show their social standing with ear- and noserings.
Warren's Green: was an agriworld that was turned into a dust bowl by Gastess' overproduction. Once it exported food, now it has to import it.
The people of Warren's Green are
Anx who once took pride in working outdoor and most of them lived in farm-towns spread out all over their planet. Now many of those farm-towns have been abounded and the people have been moved to Imperial work camps to pay of the debt Gastess left them with and the food imported to Warren's Green.
Kaivannaistoiminta: was a world rich with terbium, yttrium and copper. Gastess brought up all the mining companies and rights on the planet, and then lobbied to relax controls on pollution (claiming that it would be good for the jobs). After mining up all the terbium, yttrium and copper Gastess then begun to use their mining workers and machineries to take up all other ores in the ground, getting exemption from or ignoring environmental protections laws. Gastess left (taking all the functioning equipment and earnings with them) Kaivannaistoiminta covered in mining holes, slag mountains, and polluted air, earth and water.
The people of Kaivannaistoiminta have a tradition of ritualised knife dulling (usually too the first deep cut) and a likening of bright colours, witch could see in their houses and dresses. Sadly the polluted rain and air often strip or damage the paint from walls, items and fabric.
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Från det
här inlägget:
Amarna: An agriworld known for its martial tradition. This has its origin in times of old when Amarna’s settlers was regularly raided by pirates, warlord and others who thought they did not need to pay for the food Amarna produced. Because of this it was the duty of every member of the community to take arms and defend what was theirs. It even became so that a youngling was not seen as complete members of the community until they had shed blood in defence of that community.
In more civilized time this tradition become that younglings shed blood in defence of the Republic by joining the Republic’s navy or self-defence forcers for at least five years. After that time they return as full citizens of Amarna. During the time of the Empire this tradition continued but now they joined the imperial armed forces even if the more chaotic times beginning with the Clone Wars has made many younglings full citizens without having to go off world.
The settlements on Amarna are usually small, most of them village or town sized.
Is part of fon Sjternberg’s moffate by the time of YJK.
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Beelzebub: The planet Beelzebub gets its name from an ancient, no-longer worshiped demon-god who was also known as ‘Lord of the flies’, a fitting name for a planet whose native life forms are all, from the minutest to the most gigantic, insects based and flies are something that colonists finds everywhere.
Exports mainly foodstuff made from the native fauna.
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Beshaar: a hot world made up by mostly desert and semi-deserts. People have carved out great trenches which they have covered with glass to create massive greenhouses. The culture resemble later
Edo-period Japan, if much more social flexible and lacking in warrior traditions.
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The Bumi system: a star system lacking any planets, instead surround by a humongous asteroid field. The Bumi system was originally colonized by asteroid miners, in time they turned hollowed out asteroids into homes, gardens, factories and other things. As time went on ship docks was established across the system, first only for repairs or shipbreaking but in time shipbuilding companies established a presence in the Bumi system. By the time of Palpatine so was all major shipbuilding companies represented in the Bumi system with at least repair docks, if not full construction jards.
It is also an open secret that many pirates come to Bumi to break or refit captured ships.
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Chiomalla: an agri world produsing food based on plankton-like life. It’s a shallow water world, whose sea is so rich in plankton-like life that it's best described as slime. When the plankton bloom reaches the height of its life cycle, it is siphoned off into huge fermentation tanks or processing plants of unimaginable size. Crane-like structures rearing dozens of kilometres into the upper atmosphere pump the processed contents of these vats to waiting transportation vessels.
The people of Chiomalla (mostly green and tan skinned humans) are considered notoriously dull and dull-witted.
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Djörenrött: Like many other worlds in the Lahara sector, Djörenrött exports agricultural products, mostly meat and leather, but the way the animals are farmed has been liked to “meat factories”; constantly dancing on the edge of the Republic’s animal welfare laws. The products from Djörenrött also have unusually high concentrations of growth hormones, antibiotics and similar (all just within what the Republic allows), but they are the cheapest meat found in the Lahara sector.
Many worlds have banned the import of agricultural products from Djörenrött as a way to protest against the animal treatment and/or the amount of chemicals in the meat, but too many still find the cheap prices that Djörenrött offer too good to not to import from them.
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Eno danga: a rocky word of half deserts, canyon systems and salty inland seas. Was once a thriving mining colony but the miners moved on three centuries BP, leaving their cities to turn into ruin, and only hardy subsistence farmers lived on Eno danga. This changed when Lahara sector’s (then) moff decided to make the planet the main training ground and depot for the part of the Imperial army raised in the sector. Eno danga‘s was also used whenever some new kind of weapon or transport needed testing.
Is part of fon Sjternberg’s moffate by the time of YJK.
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Getjiro: the capital world of the Lahara sector, where the Sector Senate meet.
In a sector known for its high amount of foodstuff producing planets it is in a way fitting that it’s capital world is concerned with the specialise in preparing and serving food. They say that everybody on Getjiro is a food critic and even the street food vendors are better then most planets' star chefs.
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Fabricius: like most
agriworlds in the Lahara sector Fabricius’ farming methods are mostly automatized giving most of the population, and especially the landlord oligarchy lots of free time. Free time that many fill with going to, or watching on viewscreens, the circus where animals – both trained and wild, many cybernetic and/or chemically enhanced – fight each other to the amusement of the crowd. This kind of entertainment did go against the Republic’s animal welfare laws but Fabricius was able to just pay the fees or bury the charges in layers of bureaucracy red tape. After the raise of the Empire, Fabricius was able to make themselves an exception to those laws when it come to the use of animals in circus games and was even able to get the right to use prisoners sentenced to death as participants in the games.
Fabricius moon is mostly covered in shipyards, many that was turned over to the Republic during the Clone Wars, the Empire never returned them.
Became part of fon Sjternberg’s moffate after the Empire’s fall.
Culturally inspired by Rom the decadent
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Hazzard; The lands planet Hazzard is divided into duchies; ruled by a two chambers diet, one made up by the dukes another made up by representatives of the guilds, unions, oligarch families, grand academies, etc.; the head of state is known as the ‘arch-duke’ and is chosen from one of the duke families by a majority vote (involving both chambers); the arch-duke has his position until death, abdicates or a large majority vote from both chambers.
Most duchies have tolls regarding ‘luxury items’ (what count as ‘luxury items’ are up to the ruling duke and his people but alcohol is usually among them), this create a lucrative market for smugglers. By tradition do the people of Hazzard prefer wheeled transportation and using speeders is just seen as plain wrong.
Culturally inspired by ‘
Dukes of Hazzard’, ‘
Smokey and the Bandit’ and ‘
Robin Hood’
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Hyksos: a warm nightworld covered by jungle and rain forest where virtually all life exhibits bioluminescent qualities in various shades of blue, purple and green.
Colonised by aphriels (albino near-
arkanians) and
umbaran whose clothing and architecture is
Golden Horde-ish.
Hyksos’ known for its wyvern riding warrior-poets and exports mostly bioluminescent plants and paints.
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Ianto: gas giant with hundreds of floating gas mining cities that filtrated precious gases from the atmospeare. The filtration system has to routinely be cleaned from air-plankton, the dead air-plankton is then used as fertileness for the many gardens and farms that dot the mining cities.
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Ibrix: a planet where the tidal force makes 90% of the water on the world shift from one side of the planet to the other, almost completely covering that side with water. In this ten year process people either live permanently on the few mountains high enough to not be drowned by the water or awashed by tsunamis; as nomads that cultivate the rich soil that the ocean leave after it has moved on for a time and then move before the ocean once again swallow the land; or on ship-cities floating on the back of the ocean never moving to far forward or too far back to be stranded.
The great mystery of Ibrix is that its moon is too small to create the tidal force that affects the planets ocean. It is actually an ancient artefact hidden deep beneath the planet’s surface that creates the tidal force.
Colonized by
rodians and
nalroni.
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Ineni: a high gravity waterworld colonized by
ugnaughts and
mrlssi who farm Sargassum like sea weed (think the old
DuckTales episode 'Bermuda Triangle Tangle') from floating platform-factory-towns with artificial lower gravity.
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Jätteburgare: On the world of Jätteburgare walk AT-AT tall behemoths, herded by gigantic bipedal mechas equipped with electro-prods and tentacle whips capable to be noticed by the thick-skinned meat-beasts. Each of the mechas is the home of a crew-clan that pilot the herder-mecha and keep it in function.
During the Clone Wars the Separatists confiscated some of the herder-mechas and turned them into gigantic warmachins. Without those herder-mechas, which was lost during the war, the people of Jätteburgare has been unable to take care of as many animals as before the Clone Wars, thereby lessening the amount of meat they can export. The great cost for creating new herder-mechas has made it impossible to replace the lost ones faster than one new mechas every tenth-twentieth year.
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Kenklucky: an agri-world known for its large amount avian based mega-fauna, many of which are the base for foodstuff exported to other parts of the galaxy. Beside the mega-avian bred for food do Kenklucky have many species of riding-fowls (used for the planets many fowl racing events, the most famous being the Kenklucky Derby).
The people of Kenklucky (mostly humans and bimms) is known for being courtesy, friendly and wellspoken. Many of them have an interest in cooking and/or theatre.
* Kenklucky is highly base on
Kentucky, both
Antebellum era and current, if a more idealized and parodied version of it (so no slaves), with giant hens used both for food and riding.
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Killian: a world covered by one worldspanning landmass, broken by seven great inland seas, the land is mostly made up by swampland, rainforest and woodlands. Killian is most well-known for its great wyrms, which is seldom seen less than ten meters long and with the largest seen being an ancient beast of nearly hundred meters. They have no fear of sentient lifeforms and usually hide in the rivers and swampland, often striking from surprise and swallowing their prey whole. But it is not their dangerus nature that have made the Killian wyrm famous, it is their taste. The wyrm have possibly the finest tasting meat in the sector and the older a beat the better it tastes. Complicating things is that the wyrm has to be hunted without blasters or poison since those makes large amount of the wyrm’s flesh lose much of its taste.
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Koa Moa: Southern sea-ish. Joined the Separatist with the rest of the sector but when the
Corporate Alliance begun to mine diamonds (which the Koa Moa’s crust in unusually rich with) without caring for the environment they rebelled against the separatists.
Known for their many juice fruits. Export mostly products based on their fruits and small quantities of high-quality diamonds.
* as for now mostly inspired by the old school pop-cultural ideas of the South Sea (as seen in tiki-bars and some
Donald Duck comics)
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Kuvira: Gigantic thick hardwood trees cover large portions of the surface with a dense undergrowth of lesser trees. Any area of cleared forest has to be constantly used or weeded to prevent the forest from retaking it.
Export fruit and fruit based foodstuff.
Colonized by
ho’din and wookiees.
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Marahu: a planet of lush, if dark and foreboding forests nestling between table mountains formed by relentless and violent volcanic activity. Much of the world’s landmass is divided between numerous, densely forested islands, many formed from the tops of sub-oceanic volcanoes that are notorious for erupting at any time. Thus Marahu is made up by primordial forests crossed by rivers of searing lava and seas boiling with sub-oceanic volcanism. The planets capital city is Saint-Denis which lay on one of the stable areas.
The people of Marahu are tough, resourceful and very much a product of their world’s environment. Knowing the plantations from which they make their living could be consumed in a wave of molten rock with little warning, the populace rarely settles in one place overlong, generally moving on every generation or so.
Has New Zeeland-ish, green-parts-of-Australia-ish feeling. Use of accents from those parts are not a must but suggested.
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Mnar: a desert world with lakes and inland seas doting its brown-orange, purple, pink surface, most gathered at the northern pool. Mnar is also known as the Pink Gate to Lahara, because it is the first planet in the Lahara sector that appear if you follow the Braxant run from the Hydian way.
The native people on Mnar (mostly
myke) can roughly be divide into three groups after their way of life: those who live as nomads in the desert, moving from oasis to oasis; those who live by farming and fishing near the lakes and inland seas; and those who live in the cities. All three groups are in turn divided into great family units, usually called tribes, but at the same time a tribe can be represented in more than one way of life and it is not usual that membership in a tribe change because of marriage or adoption. A tribe can also change its lifestyle depending upon outside circumstances, f.ex. a nomadic tribe could move into the city or became farmers in times when the oasis they live by dry out.
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Savalat: A mountain planet with only minimal level surfaces anywhere. The whole world is wind-swept peaks and precipitous valleys. From space Savalat have a very "wrinkly" appearance from being literally blanketed in mountains. Colonised by
twi’leks, humans and
Nalroni
Export agricultural products, mainly vegetable oils and animal based grease.
Has a French/Italian countryside during the 19th and 20th century kind of feeling.
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Sigma 14D: A 0.5 G desert moon, with a just breathable atmosphere. Notable only by the 100 m tall statue of an unknown Jedi that was carved out in some unknown age. There exist a handful of subsistence farmer-colonists on the moon, who uses greenhouses to cultivate food.
Technically not part of the Lahara sector but is a Republic protectorate under the administration of the Lahara sector's administration.
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Jag har fler jag kan dela om du vill ha mer.