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Guest
Guest
SlugmanGod45 said:Nu vill jag ha stats för snigelmän. Får de en initativ bonus om de är inoljade med vitlök?
HD: d8
AC: 14
Saves: As 1st level dwarf (tänker mig att de är otroligt motståndskraftiga)
Attack table: As 1st level fighter
Attacks: #1 Dagger, d4.
Traits: Intelligent, stealthy, vegetarian
Special: Sedating poison, save vs paralysis or be sedated (sleep) for 1d6 turns.
While the target is asleep the slugman will try to insert it's spawn into the sedated target through any available and sufficiently exposed orifice. This action take one full round to complete.
When the creature later wakes up it must make a save vs poison, if this fails the creature slowly will over the course of several weeks adopt a more and more sluglike appearance.
AC: 14
Saves: As 1st level dwarf (tänker mig att de är otroligt motståndskraftiga)
Attack table: As 1st level fighter
Attacks: #1 Dagger, d4.
Traits: Intelligent, stealthy, vegetarian
Special: Sedating poison, save vs paralysis or be sedated (sleep) for 1d6 turns.
While the target is asleep the slugman will try to insert it's spawn into the sedated target through any available and sufficiently exposed orifice. This action take one full round to complete.
When the creature later wakes up it must make a save vs poison, if this fails the creature slowly will over the course of several weeks adopt a more and more sluglike appearance.